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	<title>About.com <![CDATA[Internet Games]]></title>
	<link>http://internetgames.about.com/</link>
	<description>Get the latest headlines from the About.com <![CDATA[Internet Games GuideSite.]]></description>
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		<title>About.com</title>
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	<dc:date>2012-02-17T23:20:44Z</dc:date>
	<pubDate>Fri, 17 Feb 2012 23:20:44 +0000</pubDate>
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			<item>
			<title>MMORPGs: 4 Ways to Improve AI</title>
			<link>http://internetgames.about.com/b/2012/02/22/mmorpgs-4-ways-to-improve-ai.htm</link>
			<description>The AI (artificial intelligence) that governs mob behavior in MMORPGs tends to get very predictable after a while. There are a variety of ways to mix it up a little, ...&lt;p&gt;&lt;a href=&quot;http://clk.about.com/?zi=1/1hc&amp;#038;zu=http://internetgames.about.com/b/2012/02/22/mmorpgs-4-ways-to-improve-ai.htm&quot;&gt;Read Full Post&lt;/a&gt;&lt;/p&gt;</description>
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			<dc:subject></dc:subject>
			<pubDate>Wed, 22 Feb 2012 18:18:35 +0000</pubDate>
			<dc:date>2012-02-22T18:18:35Z</dc:date>

		</item>
			<item>
			<title>Diablo 3 Beta Impressions</title>
			<link>http://internetgames.about.com/b/2012/02/17/diablo-3-beta-impressions.htm</link>
			<description>&lt;a href=&quot;/od/screenshots/ig/Diablo-3/&quot;&gt;&lt;img src=&quot;http://0.tqn.com/d/internetgames/1/0/5/i/diablo3-01a.jpg&quot; alt=&quot;Diablo 3 Screenshot&quot; width=&quot;170&quot; height=&quot;126&quot; hspace=&quot;4&quot; border=&quot;0&quot; align=&quot;right&quot;&gt;&lt;/a&gt;
Diablo is among the most iconic franchises in the action-RPG genre, and the closed beta for Diablo 3 has been underway for a while now. I recently had time to ...&lt;p&gt;&lt;a href=&quot;http://clk.about.com/?zi=1/1hc&amp;#038;zu=http://internetgames.about.com/b/2012/02/17/diablo-3-beta-impressions.htm&quot;&gt;Read Full Post&lt;/a&gt;&lt;/p&gt;</description>
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			<dc:subject></dc:subject>
			<pubDate>Fri, 17 Feb 2012 23:20:44 +0000</pubDate>
			<dc:date>2012-02-17T23:20:44Z</dc:date>

		</item>
			<item>
			<title>MMORPGs: The Travel Dilemma</title>
			<link>http://internetgames.about.com/b/2012/02/15/mmorpgs-the-travel-dilemma.htm</link>
			<description>It wasn't always easy to get to the action in the early days of MMORPGs, but teleporters and quick travel are standard features in most current games of this kind. ...&lt;p&gt;&lt;a href=&quot;http://clk.about.com/?zi=1/1hc&amp;#038;zu=http://internetgames.about.com/b/2012/02/15/mmorpgs-the-travel-dilemma.htm&quot;&gt;Read Full Post&lt;/a&gt;&lt;/p&gt;</description>
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			<dc:subject></dc:subject>
			<pubDate>Wed, 15 Feb 2012 11:47:52 +0000</pubDate>
			<dc:date>2012-02-15T11:47:52Z</dc:date>

		</item>
			<item>
			<title>Crowdfunding and the Future of Game Publishing</title>
			<link>http://internetgames.about.com/b/2012/02/14/crowdfunding-and-the-future-of-game-publishing.htm</link>
			<description>If you follow video game news you've probably heard about Double Fine's incredibly successful effort to find funding for a new adventure game through crowdsourcing. Thanks to the Internet and ...&lt;p&gt;&lt;a href=&quot;http://clk.about.com/?zi=1/1hc&amp;#038;zu=http://internetgames.about.com/b/2012/02/14/crowdfunding-and-the-future-of-game-publishing.htm&quot;&gt;Read Full Post&lt;/a&gt;&lt;/p&gt;</description>
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			<dc:subject></dc:subject>
			<pubDate>Tue, 14 Feb 2012 19:47:34 +0000</pubDate>
			<dc:date>2012-02-14T19:47:34Z</dc:date>

		</item>
			<item>
			<title>Star Wars: The Old Republic Review (PC)</title>
			<link>http://internetgames.about.com/b/2012/02/09/star-wars-the-old-republic-review.htm</link>
			<description>&lt;a href=&quot;/od/screenshots/ig/SW-Old-Republic/&quot;&gt;&lt;img src=&quot;http://0.tqn.com/d/internetgames/1/0/t/i/swor18powertech2-a.jpg&quot; alt=&quot;Star Wars: The Old Republic Screenshot&quot; width=&quot;170&quot; height=&quot;115&quot; hspace=&quot;4&quot; border=&quot;0&quot; align=&quot;right&quot;&gt;&lt;/a&gt;
Star Wars: The Old Republic will be the second attempt to adapt the &quot;Star Wars&quot; universe into a graphical MMORPG. Bioware had a lot of success with Knights of the ...&lt;p&gt;&lt;a href=&quot;http://clk.about.com/?zi=1/1hc&amp;#038;zu=http://internetgames.about.com/b/2012/02/09/star-wars-the-old-republic-review.htm&quot;&gt;Read Full Post&lt;/a&gt;&lt;/p&gt;</description>
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			<dc:subject></dc:subject>
			<pubDate>Thu, 09 Feb 2012 17:46:28 +0000</pubDate>
			<dc:date>2012-02-09T17:46:28Z</dc:date>

		</item>
			<item>
			<title>Tribes: Ascend Beta Impressions</title>
			<link>http://internetgames.about.com/b/2012/01/31/tribes-ascend-beta-impressions.htm</link>
			<description>The early Tribes games are fondly remembered for their high-speed action, and many have yearned for another addition to this series, which hasn't seen a new release since 2004's Tribes: ...&lt;p&gt;&lt;a href=&quot;http://clk.about.com/?zi=1/1hc&amp;#038;zu=http://internetgames.about.com/b/2012/01/31/tribes-ascend-beta-impressions.htm&quot;&gt;Read Full Post&lt;/a&gt;&lt;/p&gt;</description>
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			<dc:subject></dc:subject>
			<pubDate>Tue, 31 Jan 2012 18:13:06 +0000</pubDate>
			<dc:date>2012-01-31T18:13:06Z</dc:date>

		</item>
			<item>
			<title>MMORPGs: Why So Few Sandboxes?</title>
			<link>http://internetgames.about.com/b/2012/01/29/mmorpgs-why-so-few-sandboxes.htm</link>
			<description>Themepark-stlye MMORPGs seem to be everywhere these days, but a lot people would like to see another big-budget game take the sandbox approach. It has been a long wait, however, ...&lt;p&gt;&lt;a href=&quot;http://clk.about.com/?zi=1/1hc&amp;#038;zu=http://internetgames.about.com/b/2012/01/29/mmorpgs-why-so-few-sandboxes.htm&quot;&gt;Read Full Post&lt;/a&gt;&lt;/p&gt;</description>
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			<dc:subject></dc:subject>
			<pubDate>Sun, 29 Jan 2012 20:22:50 +0000</pubDate>
			<dc:date>2012-01-29T20:22:50Z</dc:date>

		</item>
			<item>
			<title>WoW: Mists of Pandaria Talent Overhaul</title>
			<link>http://internetgames.about.com/b/2012/01/28/wow-mists-of-pandaria-talent-overhaul.htm</link>
			<description>Big changes are on the way for World of Warcraft's Talent system. With the release of Mists of Pandaria, the old Talent system is being turfed and a much simpler ...&lt;p&gt;&lt;a href=&quot;http://clk.about.com/?zi=1/1hc&amp;#038;zu=http://internetgames.about.com/b/2012/01/28/wow-mists-of-pandaria-talent-overhaul.htm&quot;&gt;Read Full Post&lt;/a&gt;&lt;/p&gt;</description>
			<guid isPermaLink="true">http://internetgames.about.com/b/2012/01/28/wow-mists-of-pandaria-talent-overhaul.htm</guid>
			<dc:subject></dc:subject>
			<pubDate>Sat, 28 Jan 2012 23:42:26 +0000</pubDate>
			<dc:date>2012-01-28T23:42:26Z</dc:date>

		</item>
			<item>
			<title>SWTOR Crafting Basics</title>
			<link>http://internetgames.about.com/b/2012/01/22/swtor-crafting-basics.htm</link>
			<description>&lt;a href=&quot;/od/screenshots/ig/SW-Old-Republic/&quot;&gt;&lt;img src=&quot;http://0.tqn.com/d/internetgames/1/0/t/i/swor18powertech2-a.jpg&quot; alt=&quot;Star Wars: The Old Republic Screenshot&quot; width=&quot;170&quot; height=&quot;115&quot; hspace=&quot;4&quot; border=&quot;0&quot; align=&quot;right&quot;&gt;&lt;/a&gt;
One thing Star Wars: The Old Republic does a little differently is crafting, with companions that alleviate some of the tedium typically associated with crafting in MMORPGs. If you want ...&lt;p&gt;&lt;a href=&quot;http://clk.about.com/?zi=1/1hc&amp;#038;zu=http://internetgames.about.com/b/2012/01/22/swtor-crafting-basics.htm&quot;&gt;Read Full Post&lt;/a&gt;&lt;/p&gt;</description>
			<guid isPermaLink="true">http://internetgames.about.com/b/2012/01/22/swtor-crafting-basics.htm</guid>
			<dc:subject></dc:subject>
			<pubDate>Sun, 22 Jan 2012 22:50:15 +0000</pubDate>
			<dc:date>2012-01-22T22:50:15Z</dc:date>

		</item>
			<item>
			<title>MMORPGs: The Difficulty Dilemma</title>
			<link>http://internetgames.about.com/b/2012/01/18/mmorpgs-the-difficulty-dilemma.htm</link>
			<description>Ideally a game gives players an enjoyable challenge without being frustratingly difficult. Of course, we all have different ideas about how difficult a game should be, which makes finding the ...&lt;p&gt;&lt;a href=&quot;http://clk.about.com/?zi=1/1hc&amp;#038;zu=http://internetgames.about.com/b/2012/01/18/mmorpgs-the-difficulty-dilemma.htm&quot;&gt;Read Full Post&lt;/a&gt;&lt;/p&gt;</description>
			<guid isPermaLink="true">http://internetgames.about.com/b/2012/01/18/mmorpgs-the-difficulty-dilemma.htm</guid>
			<dc:subject></dc:subject>
			<pubDate>Wed, 18 Jan 2012 21:15:11 +0000</pubDate>
			<dc:date>2012-01-18T21:15:11Z</dc:date>

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